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Theme hospital best layout
Theme hospital best layout








  1. #Theme hospital best layout Pc#
  2. #Theme hospital best layout series#

For the majority of the time I played in handheld mode, and had little trouble with small writing or getting lost in menus and detail.

#Theme hospital best layout Pc#

Clearly designed as a PC game, with lots of sub-menus and detail, the Switch handles it all with aplomb. One of the key reasons for this is how surprisingly effectively the game’s interface and controls are. The sheer number of options at your disposal can feel overwhelming at first, but in general, they are handed out quite slowly and are relatively simple to pick up.

theme hospital best layout

It’s this balance that provides both satisfaction and challenge and is what Two Point Hospital does so well.

theme hospital best layout

You can go from one to the other in what seems like seconds, and can never feel too comfortable no matter how in-control you seem. The game really comes into its own in the latter half of each new level, as you swing between the satisfying routine of having a well-operating hospital and the panic of everything bursting into flames and janitors hunting down ghosts so they don’t scare your current patients. This feeling doesn’t last too long thankfully, and after this opening, the shifting objectives and new diseases stop the rest of the experience from becoming too stale. You can copy-paste rooms for efficiency, but even so, I did sometimes get frustrated having to map out the same opening time and time again. Receptions, seating, utilities, staff rooms, GPs, pharmacies, and the like are the foundation for most missions, so often the first 15 minutes or so of each level can feel repetitive. However, most start in a very similar fashion as all hospitals need the same basics. New diseases and avenues for focus, such as staff training or research, do mean that ultimately levels go in very different pathways to each other. This does work, but only to a certain degree. In turn, each level sees you unlock new rooms and diseases, helping to keep the game challenging and (along with the objectives) stops too much similarity between the levels. You often must juggle multiple targets, for example treating a specific number of patients while maintaining your reputation above a certain threshold. These objectives provide the key variations to each level and can revolve around treating a certain number of patients, researching new diseases, training your staff, or increasing the value of your hospital. Most levels start off with a blank canvas, letting you build your hospital and focus on the strengths needed to complete the objective. Snack machines and toilet numbers are just as important as GP Offices and adequate staffing.

theme hospital best layout

When I say “manage” the hospitals, I really mean it – from room layout, staff pay, and training through to bin placement, temperature, patient happiness, and medical research, you get your hands on everything.

#Theme hospital best layout series#

Theme Hospital was a hilarious, engrossing, and incredibly deep landmark of sim gaming, and fortunately Two Point Hospital is, for the most part, a faithful love letter.Īt the core of Two Point Hospital you manage a series of hospitals, progressing from one to the next after certain objectives are reached.

theme hospital best layout

Attempting to write a review, to write anything, about this game without drawing comparisons would be folly and ultimately quite confusing. From the sense of humor, the inane illnesses, and the bored PA, Two Point Hospital is indebted to the bastion of hospital sims. After all, it comes from a studio founded by Theme Hospital veterans, and in many ways could be considered a long-awaited sequel. That said, I have absolutely no qualms in drawing comparisons with Two Point Hospital and the 1997 eccentric hospital sim Theme Hospital. However, it can be seen as lazy or potentially misleading, resulting in the classic cliché of labeling anything even vaguely difficult as “the Dark Souls of X”, or anything with grass (apparently) as a “Breath of the Wild clone”. On the one hand, other games that a reader may know are useful anchors to make points around gameplay, style, or themes. When reviewing games there is a tricky balancing act when using direct comparisons.










Theme hospital best layout